WARGEAR LIST

The following charts list additional wargear that may be carried by Desert Hawks Marine characters or troops. Any limitations as to availability are indicated on the charts themselves Note that some items are also available as Wargear cards - these items are available to the Desert Hawks much more readily than some other armies, hence they are included as wargear which can be purchased. Such items are not Wargear cards and do not affect a characters ability to carry other equipment in the form of Wargear cards.
 

ARMOR

Character models may be equipped with Terminator armored suits instead of their usual power armor and weaponry. If you choose this option then you may choose no further items from the Wargear lists including further Terminator heavy or assault weapon Options.
 
 
Option
Points Cost
Terminator armor with storm bolter, targeter and power fist
49
Terminator armor with Lightning Claws
49
Terminator armor with thunder hammer and storm shield
55
Terminator armor with storm bolter targeter and chainfist
51
Terminator armor with storm bolter targeter and power sword
45

ASSAULT WEAPONS

Assault weapons may be carried by models indicated in the lists and each model may carry an unlimited number.
 
 
Option
Points Cost
Chainsword
2
Power ax
7
Power fist
10
Power maul
6
Power sword
6
BoIt pistol
2
Handflamer
7
Plasma pistol
5

SPECIAL WEAPONS

Special weapons may be carried by models indicated in the his. A model may carry only a single special weapon
 
 
Option
Points Cost
Bolter
3
Flamer
9
Meltagun
8
Plasmagun
8

HEAVY WEAPONS

Heavy weapons may be carried by models indicated in the army lists. Note that character may not carry a heavy weapon from this list.
A model may carry only a single heavy weapon. All of the weapons On the chart below include a targeter in the points cost.
 
 
Option
Points Cost
Autocannon
 25
Heavybolter
15 
Extra to include Hellfire shells for the above
 +5
Lascannon
45 
Missile launcher with frag and krak missiles
45 
Extra to include Melta missiles for the above
+5
Extra to include anti-plant missiles for the above
+5
Extra to include plasma missiles for the above
+5 
Multi-Melta
 65
Heavy Plasma Gun
40 

TERMINATOR HEAVY WEAPONS

Terminator heavy weapons may be carried by a Terminator Desert hawk as indicated in the lists. A model may carry only a single heavy weapon. All of the weapons on the chart below include a targeter in the points cost
 
 
Option
Points Cost
Storm bolter and Cyclone missile launcher
59
Assault Cannon
41
Heavy Flamer
21

TERMINATOR ASSAULT WEAPONS

Terminator assault weapons may be carried by a Terminator Desert hawk as indicated in the lists. A Terminator armed with a thunder hammer and storm shield or a pair of lightning claws may have no other weapons.
 
 
Option
Points Cost
Power sword (Sergeants only)
Free
Lightning claws (pair)
Free
Chainfist
2
Thunder hammer and storm shield
6

GRENADES

The following grenades may be carried by any character as indicated in the lists. Grenades are not available to other models except where they are included as wargear within the lists themselves.
A model may carry any number of these grenade types.
A model carrying one or more of the following grenade is assumed to have sufficient individual grenades to last for the duration of the battle.
 
 
Option
Points Cost
Blind
2
Frag
2
Krak
3
Meltabombs
5
Plasma
3
Photon Flash
2

SCOUT WEAPONS

The following weapons may be selected for Scouts as indicated in the lists. A scout model may carry any number of these items.
 
 
Option
Points Cost
Autogun
1
Boltgun
3
Chainsword
2
Needle Sniper Rifle
10
Shotgun
2
Sword or Ax
1

DREADNOUGHT WEAPONS

Dreadnoughts may be armed with any two of the following weapons. See the section on dreadnoughts. All dreadnought weapons have targeters.
 
 
Option
Points Cost
Multi-Melta
65 
Power fist with built in storm bolter
15 
Assault Cannon
45 
Missile launcher with frag and krak missiles
45 
Twin Lascannons
55 
Twin Heavy Bolters
30 
Heavy flamer with built in storm bolter
30 
Heavy Plasma Gun
40